about

software engineer, based in Hong Kong.

i build things for the web, games, and the occasional Minecraft mod. currently splitting time between a B.Eng at CUHK and shipping AI-adjacent software at Parami AI.

experience

what i do.

  1. Intern, Enterprise Framework & Cloud Computing

    OOCL · HKSTP, Hong Kong

    Jun 2026 – Present

    details to come.

  2. Software Engineer

    Parami AI · HKSTP, Hong Kong

    Oct 2024 – Present
    • TypeScript
    • Python
    • React
    • WebSocket
    • Engineered a high-performance Text-to-Speech (TTS) system for the Hospital Authority, maintaining 99% uptime for low-latency clinical inference.
    • Architected a full-stack financial platform to automate invoice and statement processing, reducing manual entry requirements through AI LLM integration.
    • Led technical knowledge transfer for AI and full-stack workflows (Vercel, LLM integration), developing instructional frameworks for emerging developers.
  3. Project Software Engineer

    Innit Incorporated · Remote, UK

    Dec 2021 – May 2022
    • Java
    • Kotlin
    • Developed custom Java and Kotlin game mechanics for a YouTube creator with 15M+ subscribers, optimising for entity-dense, intense environments, maintaining stable performance for 100+ clients during real-time events.
    • Refactored backend logic to handle traffic during viral events, supporting 10M+ views with zero service interruptions.
    • Translated complex game-design requirements into modular, event-driven Java plugins, allowing other team members to implement new mechanics without modifying core library code.
education

where i study.

  1. B.Eng in Artificial Intelligence: Systems & Technologies

    The Chinese University of Hong Kong (CUHK) · Shatin, Hong Kong

    Sep 2023 – Jul 2027
    • Scholarship: Faculty of Engineering Admission Scholarship.
    • Related Courses: Fundamentals of Machine Learning, Mobile Computing and Applications Development, Design and Analysis of Algorithms, Data Structures.