about
software engineer, based in Hong Kong.
i build things for the web, games, and the occasional Minecraft mod. currently splitting time between a B.Eng at CUHK and shipping software at Oursky.
workParami AI
studyCUHK
- Oursky
- OOCL
- Parami AI
- Innit
- CUHK
experience
what i do.
- Sep 2026 – Present
Developer
Oursky · Hong KongPart-time
details to come.
- Jun 2026 – Aug 2026
Intern, Enterprise Framework & Cloud Computing
OOCL · HKSTP, Hong KongIntern
- Python
- Java
- TypeScript
- Observability
- Enhanced systems for an internal Observability Web Portal, managing Python, Java, and TypeScript microservices across metrics ingestion, service health, and developer workflows.
- Maintained internal SDKs and introduced a revamped CLI, improving developer experience and standardising service integration workflows.
- Rebuilt the data ingestion pipeline for an AI-powered metrics alert system, abstracting source-specific logic to generalise ingestion across heterogeneous data sources.
- Oct 2024 – May 2026
Software Engineer
Parami AI · HKSTP, Hong KongPart-time
- TypeScript
- Python
- React
- WebSocket
- Engineered a high-performance Text-to-Speech (TTS) system for the Hospital Authority, maintaining 99% uptime for low-latency clinical inference.
- Architected a full-stack financial platform to automate invoice and statement processing, reducing manual entry requirements through AI LLM integration.
- Led technical knowledge transfer for AI and full-stack workflows (Vercel, LLM integration), developing instructional frameworks for emerging developers.
- Dec 2021 – May 2022
Project Software Engineer
Innit Incorporated · Remote, UKContract
- Java
- Kotlin
- Developed custom Java and Kotlin game mechanics for a YouTube creator with 15M+ subscribers, optimising for entity-dense, intense environments, maintaining stable performance for 100+ clients during real-time events.
- Refactored backend logic to handle traffic during viral events, supporting 10M+ views with zero service interruptions.
- Translated complex game-design requirements into modular, event-driven Java plugins, allowing other team members to implement new mechanics without modifying core library code.
ctf
things i've won.
i play capture-the-flag security competitions. some challenges have writeups on the blog.
- Feb 2026
Champion · Tertiary Division
HKCERT CTF 2025
writeup: [web] renderme - Jan 2026
Champion · Tertiary Category
HKUST Firebird CTF 2026
- Sep 2025
Champion · Tertiary Category
CUHK CTF 2025
writeup: [web] gadgets
education
where i study.
- Sep 2023 – Jul 2027
B.Eng in Artificial Intelligence: Systems & Technologies
The Chinese University of Hong Kong (CUHK) · Shatin, Hong Kong
- Scholarship: Faculty of Engineering Admission Scholarship.
- Related Courses: Fundamentals of Machine Learning, Mobile Computing and Applications Development, Design and Analysis of Algorithms, Data Structures.
languages
- Cantonesenative
- MandarinC1
- EnglishC1 · IELTS 7.5
- JapaneseB2 · JLPT N2
off the clock
and the rest.
outside of work, i keep
Architectury,
Cloth Config and
REI running for Minecraft modders, look up mappings on
Linkie, plan my semesters with CUPlanner, and log way too many maimai plays on
tomomai.